EditorGUIUtility.systemCopyBuffer 系统复制缓冲区

static var systemCopyBuffer : string

Description描述

The system copy buffer.

系统复制缓冲区。

Use this to make Copy and Paste work for your own stuff.

使用这个来进行你自己的复制和粘贴工作。

EditorGUIUtility.systemCopyBuffer 系统复制缓冲区

have more than 1 saved "copy" command.
有更多的保存复制命令。

// Simple editor Window that lets you have more than 1 saved "copy" command

//有更多的保存复制命令。

class EditorGUISystemCopyBuffer extends EditorWindow {



	var savedCopies : String[] = new String[5];

	var load = false;



	@MenuItem("Examples/Improved copy buffer")

	static function Init() {

		var window = GetWindow(EditorGUISystemCopyBuffer);

		window.Show();

	}



	function OnGUI() {

		load = EditorGUILayout.Toggle("Load:", load);

		EditorGUILayout.BeginHorizontal();

		for(var i = 0; i < savedCopies.Length; i++)

			if(GUILayout.Button(i.ToString()))

				if(load)

					EditorGUIUtility.systemCopyBuffer = savedCopies[i];

				else

					savedCopies[i] = EditorGUIUtility.systemCopyBuffer;

					EditorGUILayout.EndHorizontal();



		for(var j = 0; j < savedCopies.Length; j++)

			EditorGUILayout.LabelField("Saved " + j, savedCopies[j]);



		EditorGUILayout.LabelField("Current buffer:", EditorGUIUtility.systemCopyBuffer);

		if(GUILayout.Button("Clear all saves"))

			for(var s : String in savedCopies)

				s = "";

	}



	function OnInspectorUpdate() {

		this.Repaint();

	}

}
Page last updated: 2011-7-15