ControllerColliderHit.moveDirection 移动方向

var moveDirection : Vector3

Description描述

Approximately the direction from the center of the capsule to the point we touch.

从胶囊的中心到接触点的大致方向。

This can be used to find a reasonable direction to apply forces to touched rigidbodies.

这能用于查找合适的方向应用力到接触的刚体。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void OnControllerColliderHit(ControllerColliderHit hit) {

		Debug.Log(hit.moveDirection);

	}

}
function OnControllerColliderHit(hit : ControllerColliderHit) {

	Debug.Log(hit.moveDirection);

}
Page last updated: 2010-12-23