ControllerColliderHit.gameObject 游戏物体

var gameObject : GameObject

Description描述

The game object that was hit by the controller.

控制器碰到的游戏物体。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void OnControllerColliderHit(ControllerColliderHit hit) {

		hit.gameObject.transform.position = Vector3.zero;

	}

}
// Objects we touch, move them to position (0, 0, 0)

//我们碰到的物体,移动到位置(0, 0, 0)

function OnControllerColliderHit(hit : ControllerColliderHit) {

	hit.gameObject.transform.position = Vector3.zero;

}
Page last updated: 2010-12-23