ContactPoint.normal 法线

var normal : Vector3

Description描述

Normal of the contact point.

接触点的法线。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void OnCollisionEnter(Collision other) {

		print("Points colliding: " + other.contacts.Length);

		print("First normal of the point that collide: " + other.contacts[0].normal);

	}

}
// Print how many points are colliding this transform

//打印这个变换有多少碰撞点

// And print the first point normal that is colliding.

//并打印第一个碰撞点的法线

function OnCollisionEnter(other : Collision) {

	print("Points colliding: " + other.contacts.Length);

	print("First normal of the point that collide: " + other.contacts[0].normal);

}
Page last updated: 2011-1-7