ConstantForce.relativeForce 相对力

var relativeForce : Vector3

Description描述

The force - relative to the rigid bodies coordinate system - applied every frame.

该力相对于刚体坐标系统,在每帧中应用。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		constantForce.relativeForce = Vector3.forward * 10;

	}

}
// Moves the rigidbody forward

//向前移动刚体



constantForce.relativeForce = Vector3.forward * 10;
Page last updated: 2011-1-15