Component.tag 标签

var tag : string

Description描述

The tag of this game object.

游戏物体的标签。

A tag can be used to identify a game object. Tags must be declared in the tag manager before using them.

标签可以用来识别游戏物体,标签必须在 使用它们之前在标签管理器中定义。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		Debug.Log("Transform Tag is: " + tag);

	}

}
//打印这个Transform的标签

Debug.Log("Transform Tag is: " + tag);
Page last updated: 2010-12-11