Component.rigidbody 刚体

var rigidbody : Rigidbody

Description描述

The Rigidbody attached to this GameObject (null if there is none attached).

Rigidbody附加到GameObject(游戏物体)(如无附加则为空)。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		rigidbody.AddForce(1, 1, 1);

	}

}
rigidbody.AddForce(1, 1, 1);
Page last updated: 2012-7-5