Component.renderer 渲染器

var renderer : Renderer

Description描述

The Renderer attached to this GameObject (null if there is none attached).

Renderer附加到GameObject(游戏物体)(如无附加则为空)。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		renderer.material.color = Color.red;

	}

}
renderer.material.color = Color.red;
Page last updated: 2010-12-15