Component.guiTexture 界面纹理

var guiTexture : GUITexture

Description描述

The GUITexture attached to this GameObject (Read Only). (null if there is none attached)

GUITexture附加到GameObject(游戏物体)(只读)(如无附加则为空)。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		guiTexture.color = Color.blue;

	}

}
guiTexture.color = Color.blue;
Page last updated: 2010-12-11