Collider.material 材质

var material : PhysicMaterial

Description描述

The material used by the collider.

碰撞器使用的材质。

If material is shared by colliders, it will duplicate the material and assign it to the collider.

如果材质被碰撞器共享,它将复制材质并指定给碰撞器。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		collider.material.dynamicFriction = 0;

		collider.material.staticFriction = 0;

	}

}

// Makes the collider act like ice.

//让碰撞器像冰一样

collider.material.dynamicFriction = 0;

collider.material.staticFriction = 0;
Page last updated: 2010-12-12