Cloth.selfCollision 自身碰撞

var selfCollision : bool

Description描述

Will the cloth collide with itself?

是否产生自身碰撞。

Enable this only where needed, as it has a big impact on cloth performance.

在需要时才开启它,这将很大程度上影响布料的性能。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		GetComponent<InteractiveCloth>().selfCollision = false;

	}

}
GetComponent(InteractiveCloth).selfCollision = false; 
Page last updated: 2011-1-18