CharacterController.stepOffset 台阶偏移量

var stepOffset : float

Description描述

The character controllers step offset in meters

以米为单位的角色控制器的台阶偏移量。

也可以称为,台阶高度,步高

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

    public CharacterController controller;

    public void Awake() {

		controller = GetComponent();

    	controller.stepOffset = 2.0F;

    }

}
// Set the controller step offset to 2.0

//设置控制器的台阶高度

var controller : CharacterController;

controller = GetComponent(CharacterController);

controller.stepOffset = 2.0;
Page last updated: 2010-12-14