CharacterController.isGrounded 是否地面

var isGrounded : bool

Description描述

Was the CharacterController touching the ground during the last move?

在最后的移动角色控制器是否触碰地面?

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void Update() {

		CharacterController controller = GetComponent<CharacterController>();

		if (controller.isGrounded)

			print("We are grounded");



	}

}
function Update () {

	var controller : CharacterController = GetComponent(CharacterController);

	if (controller.isGrounded)

		print("We are grounded");

}
Page last updated: 2010-12-14