Camera.rect 矩形

var rect : Rect

Description描述

Where on the screen is the camera rendered in normalized coordinates.

相继被渲染到屏幕规范化坐标中的位置。

The values in rect range from zero (left/bottom) to one (right/top).

Rect的范围总0(左/下)到1(右/上)。

// Change the width of the viewport each time space key is pressed

//每次按下空格键时改变视口宽度

function Update () {

	if (Input.GetButtonDown ("Jump")) {

		// choose the margin randomly

		//随机选择边缘

		var margin = Random.Range (0.0, 0.3);

		// setup the rectangle

		//设置矩形

		camera.rect = Rect (margin, 0, 1 - margin * 2, 1);

	}

}
Page last updated: 2011-3-6