Camera.pixelRect 像素矩形

var pixelRect : Rect

Description描述

Where on the screen is the camera rendered in pixel coordinates.

相机被渲染到屏幕像素中的位置。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

void Update() {

Rect r = camera.pixelRect;

print("Camera displays from " + r.xMin + " to " + r.xMax + " pixel");

}

}
function Update () {

	var r : Rect = camera.pixelRect;

	print ("Camera displays from " + r.xMin + " to " + r.xMax + " pixel");

}
Page last updated: 2011-3-6