Camera.fieldOfView 视野

var fieldOfView : float

Description描述

The field of view of the camera in degrees.

相机的视野,以度为单位。

This is the vertical field of view; horizontal FOV varies depending on the viewport's aspect ratio. Field of view is ignored when camera is orthographic (see orthographic).

这是垂直视野:水平FOV取决于视口的宽高比,当相机是正交时fieldofView被忽略(参考orthographic).

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		camera.fieldOfView = 60;

	}

}
// Set the camera's FOV attached to the same game object to 60

//设置附加到同一个游戏物体上相机的视野为60



camera.fieldOfView = 60; 

Another example using specifically the main camera.

使用专门主相机的另一个例子:

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		Camera.main.fieldOfView = 80;

	}

}
// Set the main camera's field of view to 80

//设置主相机的视野为 80



Camera.main.fieldOfView = 80;
Page last updated: 2011-3-6