Camera.farClipPlane 远裁剪平面

var farClipPlane : float

Description描述

The far clipping plane distance.

远裁剪面的距离。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		camera.farClipPlane = 100.0F;

	}

}
camera.farClipPlane = 100.0;

参见:layerCullDistances.

Page last updated: 2011-3-6