Camera.allCameras 所有相机

static var allCameras : Camera[]

Description描述

Returns all enabled cameras in the scene.

返回场景中所有启用的相机。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public int count = Camera.allCameras.Length;

	public void Awake() {

		print("We've got " + count + " cameras");

	}

}
var count : int = Camera.allCameras.Length;

print ("We've got " + count + " cameras");
Page last updated: 2011-3-7