AudioSource.playOnAwake 唤醒时播放

var playOnAwake : bool

Description描述

If set to true, the audio source will automatically start playing on awake

如果设置为true,音频源将在Awake时自动播放。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void Awake() {

		if (!audio.playOnAwake)

			audio.Play();



	}

}
if(!audio.playOnAwake) {

	audio.Play();

	// Play the clip if it wasn't set to play on awake

	//如果没有在Awake设置时,播放剪辑

}
Page last updated: 2011-4-5