AudioSource.pitch 音调

var pitch : float

Description描述

The pitch of the audio source.

音频源的音调。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public int startingPitch = 4;

	public int timeToDecrease = 5;

	void Start() {

		audio.pitch = startingPitch;

	}

	void Update() {

		if (audio.pitch > 0)

			audio.pitch -= Time.deltaTime * startingPitch / timeToDecrease;



	}

}
// Decreases the pitch in the given seconds

//在给定的秒数降低音调



var startingPitch = 4;

var timeToDecrease = 5;



function Start() {

	audio.pitch = startingPitch;

}



function Update() {

	if(audio.pitch > 0)

		audio.pitch -= ((Time.deltaTime * startingPitch) / timeToDecrease);

}
Page last updated: 2011-4-5