AudioSource.loop 循环

var loop : bool

Description描述

Is the audio clip looping?

音频剪辑循环播放?

If you disable looping on a playing AudioSource the sound will stop after the end of the current loop.

如果你播放一个音频禁用循环,该声音将在当前循环结束后停止播放。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void Awake() {

		audio.loop = false;

	}

}
// Stop looping the sound

//停止循环该声音

audio.loop = false;
Page last updated: 2011-4-5