AudioEchoFilter.decayRatio 衰变率

var decayRatio : float

Description描述

Echo decay per delay. 0 to 1. 1.0 = No decay, 0.0 = total decay (i.e. simple 1 line delay). Default = 0.5.

回声每次延迟。0~1,1.0=不延迟,0.0=总延迟。默认=0.5。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void Start() {

		GetComponent<AudioEchoFilter>().decayRatio = 0.0F;

	}

}
// Set the decayRatio on the chorus filter to total decay

//在合声滤波器设置衰变率到总延迟

@script RequireComponent(AudioSource)

@script RequireComponent(AudioEchoFilter)



function Start() {

	GetComponent(AudioEchoFilter).decayRatio = 0.0;

}
Page last updated: 2011-1-10