Application.platform 平台

static var platform : RuntimePlatform


Returns the platform the game is running (Read Only).


Use this property if you absolutely need to do some platform dependent work. See Also: RuntimePlatform


另参见: RuntimePlatform

using UnityEngine;

using System.Collections;

public class example : MonoBehaviour {

	void Start() {

		if (Application.platform == RuntimePlatform.WindowsPlayer)

			print("Do something special here!");


function Start () {

	if (Application.platform == RuntimePlatform.WindowsPlayer)

		print ("Do something special here!");

Page last updated: 2011-7-20