Application.persistentDataPath 持久数据路径

static var persistentDataPath : string

Description描述

Contains the path to a persistent data directory (Read Only).

包含一个持久数据目录的路径(只读)。

The value is a directory path where data expected to be kept between runs can be stored.

该值是一个目录路径,数据预计将保持运行,可以被储存。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void Awake() {

		print(Application.persistentDataPath);

	}

}
// print the path to the persistent data folder

//打印该路径到持久数据文件夹



print (Application. persistentDataPath);
Page last updated: 2011-4-16