Rigidbody.drag 阻力

var drag : float

Description描述

The drag of the object.

物体的阻力。

Drag can be used to slow down an object. The higher the drag the more the object slows down.

阻力可用来减缓物体的速度。阻力越高物体减慢越快。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void OpenParachute() {

		rigidbody.drag = 20;

	}

	void Update() {

	if (Input.GetButton("Space"))

		OpenParachute();



	}

}
function OpenParachute() {

	rigidbody.drag = 20;

}



function Update() {

	if (Input.GetButton ("Space")) {

		OpenParachute();

	}

}
Page last updated: 2011-1-29
Rigidbody.drag 阻力_unity3d游戏脚本制作教程-游戏蛮牛出品

Rigidbody.drag 阻力

var drag : float

Description描述

The drag of the object.

物体的阻力。

Drag can be used to slow down an object. The higher the drag the more the object slows down.

阻力可用来减缓物体的速度。阻力越高物体减慢越快。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	void OpenParachute() {

		rigidbody.drag = 20;

	}

	void Update() {

	if (Input.GetButton("Space"))

		OpenParachute();



	}

}
function OpenParachute() {

	rigidbody.drag = 20;

}



function Update() {

	if (Input.GetButton ("Space")) {

		OpenParachute();

	}

}
Page last updated: 2011-1-29