AnimationState.blendMode 混合模式

var blendMode : AnimationBlendMode

Description描述

Which blend mode should be used?

使用哪种混合模式?

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public void Awake() {

		animation["leanLeft"].blendMode = AnimationBlendMode.Additive;

	}

}
// Set the leanLeft animation to blend additively

// 设置leanLeft动画为相加混合



animation["leanLeft"].blendMode = AnimationBlendMode.Additive ;

Page last updated: 2011-1-7