Object.operator != 不等于

static operator != (x : Object, y : Object) : bool

Description描述

Compares if two objects refer to a different object

比较如果两个物体不相同。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public Transform target;

	void Update() {

		if (target != transform)

			print("Another object");



	}

}
var target : Transform;

function Update () {

	// 如果target 不同于 transform

	if (target != transform) {

		print("Another object");

	}

}
Page last updated: 2010-12-9