GUI.FocusWindow 失焦窗口

static function UnfocusWindow () : void

Parameters参数

Description描述

Remove focus from all windows.

从所有窗口移除焦点。就是说是所有窗口处于不激活状态。

参考: GUI.FocusWindow

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	private Rect windowRect = new Rect(20, 20, 120, 50);

	private Rect windowRect2 = new Rect(20, 80, 120, 50);

	void OnGUI() {

		windowRect = GUI.Window(0, windowRect, DoMyFirstWindow, "First");

		windowRect2 = GUI.Window(1, windowRect2, DoMySecondWindow, "Second");

	}

	void DoMyFirstWindow(int windowID) {

		if (GUI.Button(new Rect(10, 20, 100, 20), "UnFocus"))

			GUI.UnfocusWindow();



	}

	void DoMySecondWindow(int windowID) {

		if (GUI.Button(new Rect(10, 20, 100, 20), "UnFocus"))

			GUI.UnfocusWindow();



	}

}
private var windowRect : Rect = Rect(20, 20, 120, 50);

private var windowRect2 : Rect = Rect(20, 80, 120, 50);



function OnGUI () {

	//注册2个窗口

	windowRect = GUI.Window(0, windowRect, DoMyFirstWindow, "First");

	windowRect2 = GUI.Window(1, windowRect2, DoMySecondWindow, "Second" );

}



function DoMyFirstWindow (windowID : int) {

	if (GUI.Button(Rect (10,20,100,20), "UnFocus"))

		//点击按钮使所有窗口失去焦点,也就是使所有窗口处于未激活状态

		GUI.UnfocusWindow();

}



function DoMySecondWindow (windowID : int) {

	if (GUI.Button(Rect (10,20,100,20), "UnFocus"))

		//点击按钮使所有窗口失去焦点,也就是使所有窗口处于未激活状态

		GUI.UnfocusWindow();

}
Page last updated: 2011-1-14