GameObject.GetComponentInChildren 获取子物体组件

function GetComponentInChildren (type : Type) : Component

Description描述

Returns the component of Type type in the GameObject or any of its children using depth first search.

Only active components are returned
返回这个游戏物体或者它的所有子物体上(深度优先)的类型为type的组件。
只返回活动的组件。

using UnityEngine;

using System.Collections;



public class example : MonoBehaviour {

	public ScriptName script;

	public void Awake() {

		script = gameObject.GetComponentInChildren<ScriptName>();

		script.DoSomething();

	}

}
var script : ScriptName;

script = gameObject.GetComponentInChildren(ScriptName);

script.DoSomething ();
Page last updated: 2010-12-13