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基本操作 发布MR项目出错?

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2020-7-14 09:41:17 显示全部楼层 阅读模式
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使用的Hololens1代,Unity2018.4.0,VS2017,操作系统Win10专业版 18363.900 ,MRTK工具包(试过了各种版本)
然后流程都是按照官方教程来的,能连接上设备,但是项目在发布的时候,出现了错误,具体如下:
Assets\\MixedRealityToolkit.Providers\\WindowsMixedReality\\WindowsMixedRealityArticulatedHand.cs(41873): error CS0246: The type or namespace name \'HandJointKind\' could not be found (are you missing a using directive or an assembly reference?)

Assets\\MixedRealityToolkit.Providers\\WindowsMixedReality\\WindowsMixedRealityArticulatedHand.cs(11117): error CS0246: The type or namespace name \'HandMeshObserver\' could not be found (are you missing a using directive or an assembly reference?)

Assets\\MixedRealityToolkit.Providers\\WindowsMixedReality\\WindowsMixedRealityArticulatedHand.cs(38233): error CS0246: The type or namespace name \'HandJointKind\' could not be found (are you missing a using directive or an assembly reference?)

Assets\\MixedRealityToolkit.Providers\\WindowsMixedReality\\WindowsMixedRealityArticulatedHand.cs(41226): error CS0246: The type or namespace name \'JointPose\' could not be found (are you missing a using directive or an assembly reference?)


Error building P because s had compiler errors

Build completed with a result of \'Failed\'

UnityEditor.BuildPWindow+BuildMethodException: 5 errors
  at UnityEditor.BuildPWindow+DefaultBuildMethods.BuildP (UnityEditor.BuildPOptions options) [0x00242] in D:\\unity\\Editor\\Mono\\BuildPWindowBuildMethods.cs:194
  at UnityEditor.BuildPWindow.CallBuildMethods (System.Boolean askForBuildLocation UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in D:\\unity\\Editor\\Mono\\BuildPWindowBuildMethods.cs:97


Unable to find method Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_ReturnResult in [UnityEngine.CoreModule.dll]UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper

Unable to find method PostprocessStacktrace in [UnityEngine.CoreModule.dll]UnityEngine.StackTraceUtility 1.png

2.png




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