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animationclip.localbounds 本地边界框

2014-12-31 03:02| 发布者: 杨炎| 查看: 2164| 评论: 0|原作者: 蛮牛|来自: unity3d脚本manual

摘要: animationclip.localbounds 本地边界框varlocalbounds: floatdescription描述aabb of this animation clip in local space of animation component that it is attached too.动画组件在本地坐标空间这个动画剪辑的aa ...

animationclip.localbounds 本地边界框

varlocalbounds: float

description描述

aabb of this animation clip in local space of animation component that it is attached too.

动画组件在本地坐标空间这个动画剪辑的aabb也被附加。

it is precomputed on import for imported models/animations based on the meshes that this animation clip affects. this bounding box is specific to the mesh(es) that this clip is attached to during import, i.e. this means that it is calculated based on the file that is part of and on the "model" file if you're using model@animation notation.

基于网格,这个动画剪辑影响,在导入模型/动画之前预先计算。这个边界框是特定的网格,这个剪辑是在导入过程中附加。即这意味着,它是基于该部分文件和model文件计算,如果你正使用model@animation符号。

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